| | |
| | | [DisplayName("物料编码")] |
| | | public string ITEM_CODE { get; set; } |
| | | /// <summary> |
| | | /// 状态(0NotInput未投入|1Inputed已投入|2Finished已完工|3Scrap已报废) |
| | | /// 状态(0NotInput未投入|1Inputed已投入|2Finished已完工|3Offline异常下线|4Scrap已报废) |
| | | /// </summary> |
| | | [DisplayName("状态(0NotInput未投入|1Inputed已投入|2Finished已完工|3Scrap已报废)")] |
| | | [DisplayName("状态(0NotInput未投入|1Inputed已投入|2Finished已完工|3Offline异常下线|4Scrap已报废)")] |
| | | public int STATUS { get; set; } |
| | | /// <summary> |
| | | /// 数量 |
| | | /// </summary> |
| | | [DisplayName("数量")] |
| | | public double QTY { get; set; } = 1; |
| | | /// <summary> |
| | | /// 备注 |
| | | /// </summary> |
| | |
| | | */ |
| | | |
| | | /// <summary> |
| | | /// 枚举:状态(0NotInput未投入|1Inputed已投入|2Finished已完工|3Scrap已报废) |
| | | /// 枚举:状态(0NotInput未投入|1Inputed已投入|2Finished已完工|3Offline异常下线|4Scrap已报废) |
| | | /// </summary> |
| | | public enum STATUSs |
| | | { |
| | |
| | | Inputed = 1, |
| | | [Description("已完工")] |
| | | Finished = 2, |
| | | [Description("异常下线")] |
| | | Offline = 3, |
| | | [Description("已报废")] |
| | | Scrap = 3, |
| | | Scrap = 4, |
| | | } |
| | | #endregion |
| | | |