| | |
| | | var curNode = CurBatch.GetNode(PostCode); |
| | | try |
| | | { |
| | | //当工步列表为空,则执行当前工序的必要逻辑当作第一个工序节点,完成后按需求创建后续的工步列表 |
| | | if (Steps.IsNullOrEmpty()) |
| | | { |
| | | BeginAt = DateTime.Now; |
| | | //判断工单实时状态判断是否可以生产 |
| | | var woStatus = CurBatch.CheckCanProduce(curNode); |
| | | if (!woStatus.IsSuccessed) |
| | |
| | | return canGotoNext; |
| | | } |
| | | |
| | | //当工步列表为空,则执行当前工序的必要逻辑当作第一个工序节点,完成后按需求创建后续的工步列表 |
| | | if (Steps.IsNullOrEmpty()) |
| | | { |
| | | //绑定条码到工单 |
| | | foreach (var wipSN in wipSNs) |
| | | { |
| | |
| | | { |
| | | var curStep = Steps.Where(q => q.NodeType == IWorkStep.NodeTypes.Node && !q.IsFinished).OrderBy(q => q.Sequence).First(); |
| | | |
| | | //根据工序节点工步的序号处理相应工步的处理逻辑 |
| | | switch (curStep.Sequence) |
| | | { |
| | | case 2: |
| | | { |
| | | //第二工步的处理逻辑 |
| | | |
| | | |
| | | //完成当前工序节点工步 |
| | | curStep.IsFinished = true; |
| | | curStep.Status = StepStatus.Finished; |
| | | CurStep = curStep; |
| | | } |
| | | break; |
| | | default: |
| | | break; |
| | | } |
| | | } |
| | | |
| | | //未完成所有工步 |
| | | if (!IsFinishAllSteps) |