using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Text;
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namespace Tiger.Model.Sharetronic.Shelf
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{
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/// <summary>
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/// 多灯亮 包含4 捡料
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/// </summary>
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public class LightMultiEntity
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{
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/// <summary>
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/// 货架槽位集合
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/// </summary>
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public List<ShelfLedAddress> shelfLedAddressList { get; set; } = new List<ShelfLedAddress>();
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/// <summary>
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/// 参数对象
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/// </summary>
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public Parameters parameters { get; set; }
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/// <summary>
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/// 指令类型,此处若 operateType 不为 0,只能是 4 捡料;
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/// </summary>
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public int operateType { get; set; }
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/// <summary>
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/// 颜色,0, "灭灯",1:"红色",2:"绿色",3:" 蓝色",4:"黄色",5:"紫色",6:"靛蓝",7:"白色"
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/// </summary>
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public int color { get; set; }
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/// <summary>
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/// 是否覆盖亮灯,0-不支持覆盖式亮灯,1- 支持覆盖式亮灯
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/// </summary>
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public int isCover { get; set; }
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}
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}
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